LEVEL 4: CAVES OF KALIYA

Kills: 15 Items: 8, plus the GRENADE LAUNCHER and INFADA ARTIFACT Save/power-up crystals: 2 Secrets: none

Objectives: Make your way through the maze of corridors to the bottom of the level to take on your fellow explorer and claim the Infada artifact.

The beginning of this level is basically a three-tiered labyrinth. Below that is an anteroom and finally the room with the India boss, Tony. There are a number of paths you can take to reach the bottom. I have provided maps of the three levels, below. The most direct route, which bypasses the middle level entirely, is marked with red dots.

UPPER LEVEL: Pit #1 contains flares. There is a cobra in one of the dead-end passages and Uzi clips near the opening down to the lower level. To get there, head left at the start of the level. To get to the middle level, go right at the beginning of the level, down a ramp (sprinting into either the alcove or the hallway at the end of the passageway to avoid being flattened by a boulder). Follow the passageway past another boulder trap and climb up into the middle level.

MIDDLE LEVEL: Pick-ups are shotgun shells, plus a small medipak guarded by a cobra. Both of these are in dead-end passages in the area with the brown stone floors. There's also another cobra in the dead-end passage to the left as you enter from the boulder trap area. To get down to the lower level, locate the movable block in the middle of the level (between the three radiating passages with raised steps) and move it aside to open up a fourth passageway. Follow this to pit #3.

LOWER LEVEL: Enter via pit #2 (from the upper level) or pit #3 (from the middle level). There is a cobra in one of the dead-end passages and flares and a save/power-up crystal near pit #4, which leads to the end of the level.

At the bottom of pit #4 is a dark room containing 10 cobras. Drop a flare down into the pit then safety-drop down. If you take a single walking step backwards, Lara should be in the middle of the block between the cobras out of their striking range. You can then kill them one at a time by turning in place. Be sure not to step between the angled blocks yet. This sets off a boulder trap. When the first group of cobras is dead you can trip the trap and jump back into the clear area (with the dead cobras) to get out of the way. Now advance into the next area and kill the remaining 6 cobras.

Continue past where the boulder landed and crawl through the low opening. Get the small medipak and save/power-up crystal at the top of the ramp. Save your game if you can before sliding down to meet the boss.

The unstable explorer, whom you'll later find out is named TONY, stands on a small block in the center of a large room with stone platforms set in a pool of toxic liquid. As soon as you enter, he'll start warming up his fireball attack. If you have trouble killing him, try this: Draw your shotgun before you slide so you can start shooting right away. Take two or three shots from the ramp and first platform. Then jump to one of the larger platforms on the side and position Lara so she has room to side flip back and forth while facing him. Continue to pump him full of shotgun shells, jumping to the other side of the platform every time he launches an attack, and taking care not to fall into the pool.

Alternately, slide down and take a running jump right onto the platform where Tony is standing. He'll send the fireballs up toward the ceiling, so you may need to sidestep left and right to avoid them as they fall. At close range, pistols work fine and shotgun blasts are even more effective (only about six or seven will do it). When he dies, he'll disappear in a huge explosion, leaving the INFADA ARTIFACT behind.

Before taking the artifact, pick up a small medipak, the GRENADE LAUNCHER (loaded with 2 grenades), plus 2 more grenades on the next platform.  Take the artifact last to end the level.  (NOTE: For some reason, before getting the GRENADE LAUNCHER, each grenade pick-up is counted as a single grenade.  However, once you get the launcher, each grenade you have picked up will magically multiply into two grenades.)

An FMV sequence follows: Lara emerges from the ruins and sees a boat chugging down the river.  The pilot calls out to her and she goes aboard.  He apologizes for the unfortunate incident with Tony, who was one of his employees, and introduces himself as Doctor Willard.  (He's the same guy we saw earlier in Antarctica and heard over the radio at the jungle camp.) He tells Lara he's inspired by the way she handled Tony and would like to offer her other work.  She hesitates.  Then he explains that the Infada artifact is actually one of four similar pieces fashioned from meteorite ore by Polynesians who settled an island off Antarctica.  He scans the artifact and shows her an analysis of the material on his computer, explaining that the ore is unique, an unknown material.  Lara asks how it ended up in India.  He says his investigations led him to the diary of a sailor on Charles Darwin's ship, the HMS Beagle.  Lara begins to read and we flash back to the voyage.

August 14, 1834....  The sailor writes that he's restless and hungry.  He and a few of his mates go ashore on a hunting expedition and discover four mysterious objects in a cavern of ice.  We see one piece, which resembles the Infada artifact but is shaped like a lizard.  Before they can decide what to do with the pieces, a wolf attacks, killing one of the sailors.  The rest barely manage to escape as the ice cavern collapses.

Willard informs Lara that of the original group that found the artifacts, only Stephen, the diarist, survived.  His compatriots were killed for their pieces in India, the South Pacific and Nevada, and Stephen sold his artifact after returning to London.  The doctor is hot to investigate the remaining three locations.  Lara agrees to sign on.

(NOTES: Before choosing the next level, be sure to read the IMPORTANT NOTE at the beginning of this walkthrough.  Also, if you're having trouble going on to the next location after finishing the India levels, check out the note about the LOCATION LOOP BUG on my Tomb Raider 3 Warnings page.)

Next Level

Previous Level

Tomb Raider 3 Main Page

Tomb Raider Main Page


Copyright 1998-2002 - Stellalune (e-mail stella@tombraiders.net).  Special thanks are given to the participants in the alt.games.tombraider newsgroup, without whom some parts of this walkthrough couldn't have been written.  Diagrams made with the aid of GraphTablet freeware (http://www.graphtablet.com).  Feel free to copy, distribute and quote this walkthrough, but please include this credit line so people can send me their corrections, comments and suggestions.  Also, if you'd like to offer this on your own web site, please read and follow the instructions here.

This page has been slightly modified.  To see the original, click here.

Stella's Tomb Raider Site